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The Digital Orientalist

Practical examples and theoretical reflections on the do's and don'ts of using digital tools for your study and research in African and Asian Studies.

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Tag: Gamification

Video Games in the Classroom and the Non-Western World
Apps, DH in Practice, Islamic Studies, Software, Teaching

Video Games in the Classroom and the Non-Western World

Since starting my teaching career, I have increasingly integrated video games where I can into classroom activities, going so far … Continue reading Video Games in the Classroom and the Non-Western World

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The Digital Orientalist | ISSN: 2772-8374

Contact: digitalorientalist@gmail.com

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